![]() Racial stats are presented, along with typical motivations and psychology for the various alien species. "Meet Interesting People: Strange aliens and stranger humans are detailed as player and NPC races. The rules cover technology levels, social organization and the unpleasant consequences of hazards like vacuum exposure or radiation burns. "Go where you like: Design worlds and whole star systems with the system generation rules populate them with human and alien societies, animal life and natural hazards. They can even study the powers of the mind as a psionic adept! Characters can develop a wide range of skills and feats, from Combat Engineering to Astrogation. "Be who you want to be: T20 presents 16 character classes, from brash Ace Pilots to studious Academics from tough Mercenaries to streetwise Merchants. "Presented in a single volume, these rules allow you to go anywhere, do anything… "Traveller20 (T20) combines the popular d20 game mechanics with the most fully-realized science-fiction game setting ever - Marc Miller's award-winning Traveller! ![]() "The Travellers' Handbook - High Adventure in the Far Future! Traveller-20 (T20) The Traveller's Handbook (D20) ![]() WaynesBooks Home ~ What's New ~ Contact Us Traveller, GURPS & D20 - Wayne's World of Books - Info & Sources Traveller, GURPS & D20 - 'The Rebellion Never Happened' ![]()
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